How to connect city on island civ 52/19/2024 ![]() ![]() As soon as my scenario 1 cities grow again the science advantage is gone, my capital is only 1 population larger, I'm working fewer tiles and gaining less science and money, not to mention having fewer resources in my borders. But now I'm only working 5 tiles, and gaining 7 science per turn. Moving forward 8 more turns, I have accumulated 144 + (6*6) + (2*7) = 194 science, 4 more than scenario 1. I am now gaining 6 science per turn, but only working 4 tiles. When turn 30 rolls around, I'm still at size 3. Let's say that instead I decided to just grow my capital. I am now working 7 tiles and gaining 7 science per turn. Both of my cities are 8 turns from growing.Īfter those 8 more turns, I have accumulated 134 +(8*7) = 190 science. So far I have accumulated (8*4)+(22*5)=142 science, and I am now working 5 tiles (3 population, plus 1 for each city) and gaining 6 science per turn. On turn 30, I have completed the settler, and moved him to a new location to build a city. It will take me 18 turns to complete that settler. At this point I can start building a settler. On turn 8, I start working another square that gives me 2 food. That means it will take 8 turns for my city to grow to population 2. I build my first city on turn 1, and I start working a space that gives me two extra food. Let's say that I'm in a typical starting situation. In terms of the early game, it is pretty easy to apply some science to this. ![]() Continue to grow as quickly as you can defend your settlers, or until you hit your desired size for your long term strategy. Summary: Early game, build a settler basically as soon as you can. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |